The Lost Treasure of Sid Meier's Pirates(remapradio.com)
261 points by spankibalt 1 day ago | 142 comments
tl;dr: Sid Meier's Pirates! (1987) defied genre conventions by blending action, strategy, RPG, and simulation elements into a cohesive whole grounded in pirate-era themes rather than existing game tropes—an approach possible because 1980s design lacked today's entrenched conventions. The article argues Pirates exemplifies a lost era of first-principles game design, shared by titles like Cinemaware's It Came from the Desert and the original Dune, that's been largely erased from gaming's collective memory due to the PC market's tiny size before the mid-90s mass-adoption era.
HN Discussion:
  • Nostalgic personal memories of playing Pirates! and its immersive features like soundtrack and map
  • Agrees that this era of experimental genre-blending game design has been lost and should be revived
  • ~Disputes the article's claim that these games have been erased from collective memory, arguing they're rightfully remembered as classics
  • Observes that some great games spawned entire genres while others like Pirates never found worthy successors
  • Desires modern remakes or similar games that capture the same gameplay feel